The hunt roblox 20 all years walkthrough pulls every anniversary quest into one chronological line, so players stop bouncing between forum threads and start clearing years in the order Roblox actually launched them. Twenty years, twenty games, twenty trophies — the lineup moves from the original 2006 Crossroads build to today's modern hub, and each stop hides its own badge, its own twist, and its own easiest or hardest moment depending on your squad size. This guide breaks the full 2006–2025 year order into a clean roadmap so you know exactly which quest to tackle next, where the badge spawns, and how long each year usually takes a solo player.
The Hunt Roblox 20 Year Order and Event Format
The event window runs across a single anniversary cycle, and every year unlocks one classic Roblox title wrapped in a small badge-hunt quest. The chronological guide works because Roblox has aligned each year with the same numbered label used in its official launch history, which means playing the 2006 entry first and walking forward is also the most efficient way to stack badges before the hub rotates anything out.
How the Year System Actually Works
The hub itself is a visual timeline. Walk forward and you pass stone markers reading 2006, 2007, 2008, and so on through 2025, with each marker acting as a teleport anchor to that year's game. The timeline is linear, but the difficulty inside each year is not, and the year list doubles as both a story layer and a difficulty ramp once you reach the modern Roblox era.
| Year | Game | Era Tag | Badge Difficulty (Community Avg.) |
|---|---|---|---|
| 2006 | Crossroads | Classic | Easy |
| 2007 | Sword Fights on the Heights IV | Classic | Easy |
| 2008 | Rocket Arena | Classic | Medium |
| 2009 | Chaos Canyon | Classic | Medium |
| 2010 | Work at a Pizza Place | Classic | Easy |
| 2011 | Natural Disaster Survival | Classic | Easy |
| 2012 | Base Wars: The Land | Classic | Medium |
| 2013 | Mad Games | Modern | Hard |
| 2014 | Phantom Forces | Modern | Medium |
| 2015 | Jailbreak | Modern | Medium |
| 2016 | Adopt Me! | Modern | Easy |
| 2017 | Brookhaven RP | Modern | Easy |
| 2018 | MeepCity | Modern | Easy |
| 2019 | Tower of Hell | Modern | Hard |
| 2020 | Piggy | Modern | Medium |
| 2021 | Doors | Modern | Hard |
| 2022 | Apeirophobia | Modern | Hard |
| 2023 | Dandy's World | Modern | Medium |
| 2024 | Pressure | Modern | Hard |
| 2025 | Hub Showcase | Anniversary | Easy |
The split between Classic and Modern years is real, and it is the single biggest factor behind the difference between the easiest year quest and the hardest year quest on the list. Classic entries (2006-2012) average Easy to Medium badge difficulty because their source games featured simpler movement, fewer enemy archetypes, and almost no instakill hazards, while Modern entries (2013-2024) skew Medium to Hard thanks to tight chase arenas in Piggy, escalating monster waves in Doors, and reflex-heavy parkour in Tower of Hell.
Why the Chronological Order Beats Random Pickup
Picking years at random feels faster in the first five minutes, but it almost always costs you a badge reset or a wasted round because some of the older classic-era titles only count progress while the event timer is active in that specific server. Running the 2006 to 2025 sweep in order keeps every server hop deliberate, and it also exposes the natural difficulty curve: every year from 2013 onward has a higher chance of being the hardest year quest you face, while the 2006–2012 stretch is where you will probably find the easiest year quest in the entire event.
Community tracking also shows that players who clear the timeline in order unlock the anniversary bonus cosmetic at the hub roughly 30 to 40 percent faster, because each step naturally unlocks the next portal without backtracking. If you want a second opinion on pacing, the Roblox The Hunt 20 event walkthrough on YouTube walks the same path in a single take and is a good visual reference for portal placement.
Early Years 2006 to 2010: The Classic Stretch
The first five years are where new players should spend their warm-up time, because every quest here is short, every badge is reachable in a single round, and none of the modern-era frustrations (rubber-banding, queue timers, stealth mechanics) have been introduced yet. If you have ever asked which year is genuinely the easiest year quest, it almost always lives somewhere inside this Classic stretch.
2006 Crossroads and 2007 Sword Fights on the Heights IV
Crossroads in 2006 is the entry point, and the badge spawns on the central platform after a short free-for-all. Most solo players wrap the 2006 step in under three minutes, which is why it is widely considered the easiest year quest in the entire event. Sword Fights on the Heights IV in 2007 is just as forgiving, although the badge only registers if you land the final hit on another player during the last 30 seconds, so jumping off the map early to claim it will not work.
2008 Rocket Arena and 2009 Chaos Canyon
Rocket Arena in 2008 is the first real skill check, because the badge is tied to surviving a full round, and the arena's verticality punishes players who only know how to strafe on the ground. Chaos Canyon in 2009 is more chaotic than hard, and the badge simply requires surviving two consecutive event rounds, which most players clear in roughly ten minutes if they stick to the outer canyon rim.
2010 Work at a Pizza Place
Work at a Pizza Place in 2010 is the first year that introduces role-locking, and the badge only counts if you spend at least one full money round in the cashier, chef, and box boy roles. The 2010 step is the closest the Classic stretch gets to being the easiest year quest on the list, because three short role rotations are all you need.
| Classic Year | Average Solo Time | Recommended Squad Size | Retry Risk |
|---|---|---|---|
| 2006 Crossroads | 2–4 min | Solo | Very low |
| 2007 Sword Fights IV | 4–6 min | Duo | Low |
| 2008 Rocket Arena | 6–8 min | Squad of 2–3 | Medium |
| 2009 Chaos Canyon | 8–10 min | Squad of 3 | Low |
| 2010 Pizza Place | 10–12 min | Solo or Duo | Very low |
If you want a deeper dive on these older titles, the year-walkthroughs hub breaks each Classic year into its own sub-guide and is the next stop once you finish the first five entries, giving you the exact object locations for the 2006 through 2010 gates.
Middle Years 2011 to 2015: Building the Difficulty Curve
Once the timeline crosses 2011, the quests start leaning on mechanics that newer Roblox players have actually played before, which makes the 2011–2015 stretch feel like a return to familiar ground even though the badge rules are entirely new. This is also the section where the chronological guide becomes more about smart loadouts than raw survival.
2011 Natural Disaster Survival and 2012 Base Wars
Natural Disaster Survival in 2011 is a return to easy, because the badge simply requires reaching a high-round shelter, and most players clear it in their first or second attempt. Base Wars in 2012 is the first year in this stretch that punishes a careless squad, since the badge is tied to destroying the enemy base while keeping your own team alive, and the respawn timer eats into your clear time if your team keeps dying.
2013 Mad Games and 2014 Phantom Forces
Mad Games in 2013 is widely flagged as the hardest year quest in the middle stretch, because the mini-game rotation is randomized, and the badge only registers if you place top three in three different mini-games during a single match. Phantom Forces in 2014 is more controlled, and a squad of three with one designated sniper can clear the badge in a single round, since the spawn room timer is generous enough to allow a slow push.
2015 Jailbreak
Jailbreak in 2015 is the last year of this stretch, and the badge is tied to a single successful arrest as a police officer, which makes the quest forgiving for players who queue as the cop role and stick to the main gate. A coordinated duo of one driver and one passenger can farm the 2015 badge in three or four rounds, which is why Jailbreak usually acts as the natural end-of-session checkpoint for many solo players.
| Middle Year | Badge Mechanic | Solo Friendly? | Common Pitfall |
|---|---|---|---|
| 2011 Natural Disaster | Survive to high round | Yes | Jumping off map before the round ends |
| 2012 Base Wars | Destroy enemy base | Squad recommended | Letting the respawn timer run out |
| 2013 Mad Games | Top 3 in 3 mini-games | Squad recommended | Quitting between mini-games |
| 2014 Phantom Forces | Win one full round | Yes | Spawn-camping yourself |
| 2015 Jailbreak | One successful arrest | Yes | Queueing as criminal by accident |
The 2013 Mad Games step is where most players start asking which year is the hardest year quest in the event, because topping three different mini-games back-to-back punishes anyone who quits between rounds or queues solo without comms; the modern stretch from 2017 onward is widely considered even rougher in the hunt roblox 20 all years walkthrough community, since later years stack multiple objectives per badge and remove the respawn safety nets that 2013 Mad Games and 2015 Jailbreak still provide.
Modern Years 2016 to 2025: The Hardest and Easiest Year Quests
The 2016 to 2025 stretch is where the chronological guide stops feeling like a casual anniversary event and starts feeling like a proper badge grind. Every modern year ships with at least one mechanic that does not appear in any of the older classic titles, and the difficulty spread between the easiest year quest here and the hardest year quest is the widest in the entire 2006–2025 run.
2016 to 2018: The Easy Modern Run
Adopt Me! in 2016, Brookhaven in 2017, and MeepCity in 2018 are the three easiest years in the modern stretch, because none of them require combat, and every badge is tied to a short roleplay or collection objective. The 2016 Adopt Me! badge is a near-universal pick for the easiest year quest of the modern era, since it only requires a single nursery drop-off. Brookhaven's 2017 badge needs a quick car ride across the map, and MeepCity's 2018 badge is awarded for a single minigame clear.
2019 to 2022: The Hardest Stretches
Tower of Hell in 2019, Piggy in 2020, Doors in 2021, and Apeirophobia in 2022 are the four hardest years of the entire event. Tower of Hell has no checkpoints, so the badge only registers on a single full tower clear, which most players need three to five attempts to nail down. Piggy's 2020 badge is tied to surviving a specific bot, Doors rewards full chapter clears, and Apeirophobia stacks the difficulty by locking the badge behind multiple floors. If you are looking for the hardest year quest on the list, any of these four will qualify.
2023 to 2025: The Wrap-Up
Dandy's World in 2023 and Pressure in 2024 are both skill-gated but clearable in two or three attempts with a competent squad, while the 2025 Hub Showcase is a free cosmetic year with no combat at all. The 2025 step is widely considered the easiest year quest in the entire 2006–2025 run, because the badge is awarded instantly when you interact with the anniversary statue inside the hub.
| Modern Year | Difficulty Tier | Best Squad Size | Repeat Attempts |
|---|---|---|---|
| 2016 Adopt Me! | Easy | Solo | 1 |
| 2017 Brookhaven | Easy | Solo | 1 |
| 2018 MeepCity | Easy | Solo | 1 |
| 2019 Tower of Hell | Hard | Solo | 3–5 |
| 2020 Piggy | Medium | Duo | 2–3 |
| 2021 Doors | Hard | Squad of 4 | 2–4 |
| 2022 Apeirophobia | Hard | Squad of 4 | 3–5 |
| 2023 Dandy's World | Medium | Squad of 3 | 2–3 |
| 2024 Pressure | Hard | Squad of 4 | 3–4 |
| 2025 Hub Showcase | Easy | Solo | 1 |
For badge details and a full side-by-side comparison of the rewards, the The Hunt Roblox 20 badges tracker maps each year badge to its hidden cosmetic and is the most efficient follow-up once you finish the modern stretch, because it shows which bonus items pair with which badge grant.
Strategy, Squad Tips, and the Best Way to Run the 2006–2025 Sweep
A good strategy matters more than raw skill on this event, because the badge rules change from year to year, and a strategy that works in 2006 Crossroads will actively lose you progress in 2022 Apeirophobia. The 2006 to 2025 sweep is built to be run in order, but a few squad choices and loadout habits will dramatically change your clear time.
Squad Size by Era
Squad sizing is the single biggest lever in this event, and the chronological guide rewards players who adapt to each era instead of bringing a four-person squad to every year. Classic years from 2006 to 2012 are tuned for solo runs, modern years from 2013 to 2015 play best in duos or trios, and modern years from 2019 to 2024 almost always need a full four-person squad to clear the hardest year quest in the most efficient number of attempts.
| Era | Recommended Squad | Reasoning |
|---|---|---|
| 2006–2012 Classic | Solo or Duo | Short rounds, no stealth, low difficulty |
| 2013–2015 Middle | Duo or Trio | Mini-game rotation and role-locking benefit from coordination |
| 2016–2018 Easy Modern | Solo | Roleplay-driven, no combat |
| 2019–2022 Hard Modern | Full Squad of 4 | Long survival rounds and shared objectives |
| 2023–2024 Modern | Squad of 3–4 | Skill-gated but manageable |
| 2025 Hub Showcase | Solo | Free cosmetic, no combat |
Loadout and Server Hopping Habits
Each year has its own invisible lobby rules, and the servers rotate every twenty to thirty minutes, so jumping into a fresh server right after a failed badge attempt is a reliable way to reset the match quality. Community data also suggests that queueing during off-peak hours gives you a slightly higher chance of finding a server where other players are also running the chronological guide, which makes coordination easier.
If you want a pure speedrun framing for the same path, the fastest way to finish the Hunt 20 guide breaks the 2006–2025 sweep into a tier of "must duo" and "must solo" years, and pairs well with this chronological guide as a follow-up read.
Common Mistakes That Burn the Hardest Year Quests
The three mistakes that cost the most badge progress on the modern stretch are leaving a round too early, queueing the wrong role in role-locked years, and ignoring the 30-second badge grace window. The grace window is the same across every year, and it is the reason so many players think the badge is broken when in reality they just need to wait one more second before teleporting. If you want a deeper explanation of how the S-tiers and anniversary badges layer on top of the year badges, the S badges breakdown covers the bonus tier that unlocks after the full chronological sweep.
The chronological guide closes with the 2025 Hub Showcase, and once you click the anniversary statue the entire 2006–2025 sweep is marked complete in your badge log, which is the cleanest end state for any solo or squad run because it also unlocks the Year Infinity teaser in the hub.
Frequently Asked Questions
What is the fastest way to clear every year in the hunt roblox 20 all years walkthrough?
Run the 2006 to 2025 sweep in chronological order, switch from solo to a four-person squad once you cross into 2019, and server hop after every failed attempt. This pattern matches the difficulty curve and saves roughly 30 to 40 percent of total clear time, according to community data.
Which year is the easiest year quest in the event?
The 2025 Hub Showcase is the easiest year quest in the entire the hunt roblox 20 all years walkthrough, because the badge is awarded instantly the moment you step onto the anniversary statue inside the spawn hub, no quest trigger, no NPC, and no combat step required. Inside the timeline itself, 2016 Adopt Me! is the easiest year quest that still requires a real quest step, since it only asks you to walk up to a baby pet NPC and equip the in-game egg they hand you, a sub-thirty-second clear that most first-time runners finish on the same attempt.
Which year is the hardest year quest in the event?
Apeirophobia in 2022 and Doors in 2021 are the two hardest year quest candidates, and community reports flag Apeirophobia as the single hardest year quest when running solo. A full squad of four clears it in three to five attempts, while solo players often need double that.
Do I need to play every year in order to unlock the anniversary bonus?
No, the year order is optional, but the chronological guide is the cleanest path to the anniversary cosmetic. Players who run the 2006 to 2025 line in order reach the bonus unlock faster, because each year's portal auto-opens the next.
Can I run a year more than once for practice without losing progress?
Yes, every year badge only registers on the first qualifying clear, but replaying a year does not delete your badge or reset the timeline. Many players use 2013 Mad Games and 2019 Tower of Hell as practice rounds because they are the hardest year quest candidates and double as skill drills.